You could essentially keep playing forever if you wanted to.Ĭult of the Lamb is not only about crusades, dungeons, and bishops. When you beat a dungeon after defeating the bishop attached, the sections get harder and harder, and you can continue indefinitely while getting better items and resources. You can also always go back to a dungeon even after beating the corresponding boss. There is no need to get too sad, though, because there is a way to bring them back eventually. It makes it super easy to get attached to them and also super sad when they die via sickness, old age, or sacrifice. You also get to choose the color and name of each one. You design each one by choosing from the many different animals including sharks, unicorns, pigs, monsters, deer and more. You also need to get resources from the dungeons, and you recruit new followers there too. You must fight and win in each dungeon three times before meeting the boss of that dungeon. You must go on crusades and fight in dungeons for each bishop of the old faith (the main bosses). The main parts of the game consist of crusades and taking care of your followers. The ultimate goal is to free “The One Who Waits.” The lamb then goes into the afterlife and meets this creature named “The One Who Waits,” and he brings you back to life in exchange for starting a cult devoted to him. It is hard not to feel sorry for the little lamb as he is murdered right in front of you. I started the game the way everyone does, as a cute little lamb who is about to be sacrificed by a cult. I actually did not put it down for hours and had to cut myself off at 3AM, but only after reassuring myself I could play more when I woke up. I was in for a treat and was sucked into the game easily. I went into the gameplay knowing practically nothing about it other than it was a roguelike (which I am not particularly good at). The game developers have been quoted on TikTok explaining the game as a mix of Binding of Isaac and Stardew Valley or Hades meets Animal Crossing. Cult of the Lamb has these elements, but it also has social/colony simulation and village building aspects, which is a very unique combination. Typically, roguelikes consist of procedurally generated levels and features perma-death-which basically means that each run-through is random and will always be different from the last and when the character dies at least some progress is lost. One of the coolest things about Cult of the Lamb (and one of my personal favorite things about it) is that it is so much more than a standard roguelike video game. It may sound as though this game is all over the place, but somehow it all works and is the perfect combination. It combines fast paced fighting with cozy relaxing vibes while also mixing twisted demonic plot and adorable characters. It is easy to get into and one of the most unique games out there. It was the most anticipated roguelike of the year and has been highly rated since it launched. 11, Cult of the Lamb has seen a rise to stardom.
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